Guides › Mobs & players
Bedrock add-ons can change the player, not just items and mobs. The player is defined by two files: player.json for behaviour and player.entity.json for looks and animations. Changing them lets you give everyone more hearts, faster walking, underwater breathing or brand-new animations.
The Player editor in Addon's Studio has simple settings for the common changes, and still lets experts open the raw JSON for anything else.
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Step by step
Add Player
Add Player to your project. The app downloads Minecraft's own player files, so nothing normal is lost.
Change the stats
Set health, walk speed, punch damage, size and knockback resistance. Normal players have 20 health and a walk speed of 0.1.
Turn on abilities
Choose No fall damage, Immune to fire and lava, or Breathe underwater.
Make custom animations
Under Animations, tap a slot like Idle, Walk or Creative flying, then Create to animate it in Blockbench. Your animation replaces the normal one for that moment, in third person.
Edit the JSON for anything else
Open Edit player JSON to change player.json and player.entity.json directly. Tap Check to find mistakes, or Reset to start over.
Tips
- Only one add-on can change the player at a time. If two do, the one higher in the pack list wins.
- Custom animations show in third person and to other players. First person stays normal.
- Your settings are added on top of the JSON when you export, so only edit the JSON for things without a setting.
- Want players to look like something else? Make a Morph instead.
Questions
Will this change my skin?
No. Players keep their own skins. The skin you see in Blockbench is only a preview for animating.
Why doesn't my player change work with another add-on?
Only one add-on can change the player. If two add-ons both do, the one higher in the world's pack list wins.
Do custom animations show in first person?
No. They show in third person and to other players. First person keeps the normal arms.
Related guides
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