Guides › Screens & camera
Bedrock has a /camera command that can move the player's view: over the shoulder, around the player, or to a fixed spot for cinematic shots. Add-ons use it for adventure maps, cutscenes, minigames and third-person games.
The Camera editor in Addon's Studio sets up these views for you, and lets players switch to them with an item, when they join, or with a command.
Make one now in Addon's Studio
Step by step
Add a Camera
In your project, tap Add item and choose Camera.
Pick a view
Choose Orbit around the player, Behind the player, In front of the player, First person or Fixed spot (cinematic).
Set distance and offsets
For orbit views, set the distance, look higher or lower, and shift it over the shoulder. For fixed spots, enter exact coordinates, tilt and turn.
Add a glide
Set a glide time so the camera moves smoothly to the new view instead of jumping.
Choose how to switch
Switch with an item, when players join, or with the command shown at the top.
Tips
- /camera @s clear goes back to the normal view.
- A positive Over the shoulder value shifts the view right, and a negative one shifts it left.
- Turn on Show coordinates in your world settings to find the exact spot for a fixed shot.
- Combine a fixed camera with a Screen that uses Cover for a movie-style cutscene.
Questions
How do I get my normal camera back?
Run /camera @s clear. If you set up an item to switch the camera, using it again turns the camera off.
Can I make an over-the-shoulder third-person camera?
Yes. Choose Orbit around the player and shift it with Over the shoulder.
Does it work in multiplayer?
Yes. Camera views are set per player, so each player can have their own view.
Related guides
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